Subject: Re: States function Date: Tue, 31 May 1994 10:28:26 -0700 From: "Robin Chytil" <robin@sgls.lausanne.sgi.com> On May 30, 1:15pm, Paul Rance wrote: > I want to create a states object and assign a texture, I want the texture to > change between 2 states (colour for instance). The problem is the texture > information isnt changed between states it always resorts back to the last > setting you > gave it whatever state your on. The only way around it is to create > two seperate objects with different texture settings and morph the two > objects. Surely this could be added to States easily, it would save time > and memory if it could. I thought this was exactly feasible with states. I cannot try it now, but, what if you create a state, then change the attributes and create a second state ? Then, in the action editor, you make the morph between the two states ? Am I wrong ? Robin -- |/ @ @ ---------------------------------------------------oOO-(_)-OOo----------- Robin Chytil, Staff Engineer Email: robin@lausanne.sgi.com Silicon Graphics Inc. Vmail: 5-9389 Mediterranean Distribution Territory Tel: +41 21 6249737 Lausanne, Switzerland Fax : +41 21 6259184 -=> RETURN TO CONTENTS!<=-